12
Animating a Character......................................................... 121
12.1 The Storyboard.............................................................. 122
12.2 Organising the Outliner Editor........................................ 123
12.3 Animating a Character....................................................124
12.4 Movement in the Scene................................................. 124
12.5 Walk Cycle Reference Image........................................ 125
12.6 Create a Dedicated Sketch Material.............................. 126
12.7 Sketching a Pose........................................................... 126
12.8 Playing the Animation.................................................... 129
12.9 Scaling and Positioning Keyframes in the Timeline....... 130
12.10 The Time Offset Modifier.............................................. 131
12.11 Animating the Scene Background................................ 131
12.12 Background Image....................................................... 133
12.13 In Perspective.............................................................. 133
13
Armatures in Animation...................................................... 135
13.1 The Armature................................................................. 136
13.2 Multiple Bones............................................................... 136
13.3 Armature Display............................................................ 137
13.4 Armature Posing............................................................ 137
13.5 Parenting with Automatic Weights................................. 138
13.6 Understanding Parenting............................................... 139
13.7 Cancel Parenting........................................................... 140
13.8 Parenting with Envelope Weights.................................. 140
13.9 Vertex Groups................................................................ 142
13.10 Animation Keyframes................................................... 143
14
Wrap up and Render............................................................ 145
14.1 Eevee Render in the Properties Editor.......................... 145
14.2 Render Preview............................................................. 146
14.3 Rendering an Image...................................................... 146
14.4 Rendering a Video Clip.................................................. 148
14.5 Video Codecs................................................................ 149
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